Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
These turtles, full grown and capable of decapitating a small human in one bite, have proven themselves in battle. The same magics used to accelerate the growth of the crabs are also used on these reptiles, growing them until they are easily mistaken for buildings. This is seen as the peak of achievement by the turtles, and all who achieve this honor become the most vigilant guardians of the Brungar.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit can move unseen in deep water, requiring no air from the surface.
Advances from: | Baby Sea Turtle |
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Advances to: | Giant Sea Turtle |
Cost: | 40 |
HP: | 45 |
Movement: | 6 |
XP: | 78 |
Level: | 2 |
Alignment: | lawful |
ID | Sea Turtle |
Abilities: | steadfast, submerge |
Jaws pierce | 8 - 3 melee | ||
Water Jet impact | 6 - 3 ranged |
Resistances: | |
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blade | 30% |
pierce | 30% |
impact | 30% |
fire | -10% |
cold | -10% |
arcane | -800% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 40% |
Cave | 2 | 40% |
Coastal Reef | 2 | 60% |
Deep Water | 1 | 50% |
Flat | 1 | 40% |
Forest | 2 | 30% |
Frozen | 3 | 30% |
Hills | 2 | 40% |
Impassable | 99 | 1% |
Mountains | 3 | 30% |
Mushroom Grove | 2 | 40% |
Sand | 1 | 30% |
Shallow Water | 1 | 50% |
Swamp | 2 | 50% |
Unwalkable | 99 | 1% |
Village | 1 | 50% |